Many Faces:

Below are a few three-dimensional heads I created within my first usage of Blender. Each were meant to be very different from the other with two being humans and one a monster of my own.






Utopia:

This was the first three-dimensional background I had created. Each structure is meant to be imbedded within each surface as it depicts an underground village. The theme was to create something unique and have it be detached from the world.






Ascent:

This piece was a fully three-dimensional animation based off a model I had made using Maya. The model, the scythe, and background depicts a mixture of the grim reaper and a human.

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ClayBody:

Below is a freehand sketch of a non-humanoid figure within Blender. Most of this piece was based upon feel and freehanding as I went along.






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